PolyVector

@PolyVector

Developer, athiest, foodie, etc. :)

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Finished move to #XNA 4.0, Improved smoke/dust, and added Crepuscular lighting (all w/ improved performance)

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574 days ago

Finished move to #XNA 4.0, Improved smoke/dust, and added Crepuscular lighting (all w/ improved performance)

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